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How to Develop an Iphone App...and Make $Millions with Steve Demeter
According to Steve Demeter,The iPhone is more than a smart phone for some users -- it's a portable entertainment system, and a potential gold mine for entrepreneurs who create games for the device.
There's no doubt you've heard the buzz about the iPhone and the app store, and likely you have a few ideas that you think could be the next big app. Bring your ideas, for a discussion on how to monetize them, and how to get them developed and into the app store.Format will be open, and topics to cover include
- How to get an app developed
- How to get your app noticed in the app store
- Selling your app vs. other revenue models
- The app submission process
- The current state and future of apps on the iPhone and other platforms
Steve DemeterSteve Demeter is the developer of the hugely popular puzzle game "Trism." A former software designer for a bank, Demeter created Trism in his spare time and pitched it to Apple last year. The company made the game available as a $4.99 download at its of its "App Store" .and earned Demeter $250,000 in profits in the first 60 days His profits now top $1,000,000!
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